

The Unitologists are at it again in Dead Space 3's first piece of downloadable content, Awakened, dragging protagonist Isaac and his new-found partner Carver down again into the rabbit hole of necromorph worship.The pack, which adds several more hours of content to the game's main campaign, features both single and co-op play, new weapon parts and circuits and will be accessible as a standalone from the main game. Except this corpse's head and limbs have been removed and replaced with crudely sewn-on necromorph parts. Hanging from a doorway, strung up by its wrists in a mock crucifiction, is a bloody human corpse. Stumbling, he moves forward around a corner into a room awash in candle light.

Seconds later the necromorph is on him, and in a blink it's gone. The Ishimura-style atmosphere is terrific yet, again, merely dabbled in.Isaac Clarke is alone, moving through darkness and an even deeper silence. One seemingly invincible zealot that stalks the player à la Pyramid Head has a lot of potential, but again barely does anything of note and is dispatched in a most underwhelming fashion. The self-maiming Unitologist splinter group is a great concept, but never gets much screen time, while its mysterious leader is barely present in the plot. It’s not just that it’s a short adventure - nobody expects a DLC add-on to last another ten hours - it’s that not a single idea presented in the game is fully formed, existing instead as merely a surface level showcase of what a good idea might possibly look like.

General briefness is by far Awakened‘s biggest problem. As one of the creepiest enemy types across the entire series, the Pack’s reappearance is welcome, even if it is generally brief. As well as the new cultists, we get a variant of the Stalker Necromorph, and the Pack return from Dead Space 2 to give Isaac yet more dead children to slaughter.
